Joined: May 2007 Gender: Female Posts: 1,244 Location: England Karma: 140
Digimon Sprite Archive « Thread Started on Jan 28, 2008, 4:42am »
The name basically explains it. But I plan to list alphabetically every Digimon, and then sprite them. It'll take some time. Only a few are up at the moment. All are RPGmaker 2K/3 compatible.
Joined: May 2007 Gender: Female Posts: 1,244 Location: England Karma: 140
Re: Digimon Sprite Archive « Reply #1 on Jan 28, 2008, 5:39am »
Oh, feel free to use in anything you like. No credit needed. Only guests have to give credit. My sprites are easy to see if I find them in a game on the internet anyway.
Joined: Mar 2008 Gender: Female Posts: 404 Karma: -1,000,000
Re: Digimon Sprite Archive « Reply #2 on Jan 28, 2008, 10:26am »
No offense, but some of them look like horribly distorted DWDS overworlds. Not that DWDS overworlds are bad. They are great, but are sprited in a diagonal fashion, so it just doesn't look as good. Some of them also look really distorted. Though I have to admit Dynasmon is pure <3
You can always ask if you need any help. .o/ (not that I'm always free, but if I am)
Joined: May 2007 Gender: Female Posts: 1,244 Location: England Karma: 140
Re: Digimon Sprite Archive « Reply #3 on Jan 28, 2008, 12:59pm »
Those sprites are what I call 'emergency sprites'. Since I have hardly any time to make so many digimon to fight in Digimon Death X, I use them because it's easier. They'd look fine in RPG Maker XP, but I don't own that. I make about 2 sprites per week. I think Yggdrasil is the ultimate sprite. Ultimately hard to put together, ultimately huge to see in-game.
The name basically explains it. But I plan to list alphabetically every Digimon, and then sprite them. It'll take some time. Only a few are up at the moment. All are RPGmaker 2K/3 compatible.
They weren't ripped (most of them, anyway; those that were ripped weren't ripped by her afaik), but scratched (I think) by Maul. The sprites aren't really near anything awesome and kickas-, but I'm not in the commenting mood lately. Hm.
Joined: May 2007 Gender: Female Posts: 1,244 Location: England Karma: 140
Re: Digimon Sprite Archive « Reply #10 on Nov 5, 2009, 5:49pm »
Remind me never to make people sprites again.
And I don't care about posting in a year old thread. Do you know how much time I wasted making those? If you could do better, really, I would love for you to share your stuff. Oh, i made a few teeny-weenie mistakes. I can't get the damn shading perfect on a god damn pixel, for shaizers sake. And I doubt you even know how to use RPGmaker. I don't see many people bothered to make things from scratch because we get lemon faced people like you picking them to pieces. You don't say what is wrong, just how totally crap they are.
How the heck are people going to learn from that? huh?
Y'know, it's your fault for setting such low standards for yourself. If you had decided to set the bar higher, to look for ways to improve and expand your knowledge for perfection, your so-called sprites wouldn't have turned out to be such rejects. Hell, most of them aren't even made by you. You just ripped them from wherever, cut them up and expect people to give you credit for that. People are just being dead honest about this, by saying they're crap (or trying to imply that). If you want to expect great things, you have to expect the worst as well.
And goddamnit keyaki, why'd you have to quote that? @_@
Joined: Mar 2008 Gender: Female Posts: 404 Karma: -1,000,000
Re: Digimon Sprite Archive « Reply #12 on Nov 21, 2009, 8:49am »
Gotta admit she has patience. I'd spend too long on a single goddamn frame trying to make it look good and then just say 'screw it' at the end. :C But her sprites are incredibly blockish and out-of-proportion. But well said, actually. Some people only want to hear the good stuff and I don't understand those people because they won't get any better.
Though, chances are she probably won't bother even looking here. I mean, if I'm not wrong she is active on her dA account, so she probably just doesn't bother about this place.
Re: Digimon Sprite Archive « Reply #13 on Nov 21, 2009, 10:38am »
I only posted here because it was a recent post (by this forum's standard), and maul does seem to be the most active mod, logging in occasionally, rather than logging on for a week then disappearing for several months. =/